Completing The Game
The main storyline of State of Decay 2 has three phases. Your goals guide you through these phases, but you’re always free to pursue alternative goals rather than pushing the main story forward.
At the start of the game, you must focus on building up your community so that it’s not always facing extinction from zombies or starvation. During your first playthrough, the game guides you through this process, including the important task of selecting a leader for your community. Choosing a leader represents your group determining what their priorities are for survival. Each of the four leader types (Warlord, Sheriff, Trader, Builder) approaches this task a little differently, as indicated by their dialogue and their goals.
Once you’ve chosen your leader, the game points you toward defeating blood plague. As strong as your community might become, you’ll never truly feel safe until you’ve eliminated all the plague hearts from your town. You can pursue this goal at your own pace, building up your strength and resources for each new assault. Be careful, because this gets harder as you go!
After defeating the last of the plague hearts, your leader announces their plans for a lasting legacy for the town. This is a relatively short set of tasks that unfold one at a time, aligned with the leader’s personality and priorities. Completing your leader’s legacy ends the game and “retires” that community and its inventory, but you will have a choice to continue playing with the same community (see Forever Communities below). Each character in that community is added to your “Legacy Pool,” which is a list of survivors available to be added to a future community. These characters show up with whatever they were carrying when their prior community was retired.
Forever Communities
When completing a Legacy you have the option to continue playing with the same community. You can either disband your community, or continue playing after completing a Legacy. And yes, you keep your supply locker contents when continuing a community!
When choosing to continue your community, you will be prompted to send individual characters to your Legacy Pool, or keep them all. Any survivors you move to your pool will not be included in your continued community.
Next, you choose which map you want to move to and what base on that map your community will now call home. The map will be reset based on your current difficulty settings (also available to change if you wish), with all new threats and challenges for you to face.
For more details on Forever Communities, see Update 30: Forever Communities patch notes.
Legacy Pool
The Legacy Pool is a list of characters you choose to keep from past communities. Maybe because they had great traits, lots of good loot in their backpack, or just had a cool name. Once in your legacy pool, you can choose them for a new playthrough or even recruit them in the middle of one. Check your radio commands!
Survivors can also be sent to your Legacy Pool at any time, you don’t have to wait until the playthrough is completed. Mark them on the community screen, then talk to them in person, there will be an option to send them on their way. Survivors sent to the Legacy Pool take their current inventory with them.
Within the Legacy Pool you have the ability to mark your favorite survivors. You can also sort by name, leader type, community skills, Legacy count or favorites. Can’t remember who was carrying that favorite weapon? Select a survivor and view their details, it will list everything in their inventory.
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Boons
Completing the game also earns a potent boon that your future communities can take advantage of. Each of the four leaders has their own boon, and each boon leads to very different strategic and tactical decisions in your next playthrough.
When you unlock a Boon it will be permanently available for any future communities. By completing a Legacy you’ll only unlock the Boon for the difficulty you played on and the ones below it. If using custom difficulty settings it will unlock the boon according to the lowest difficulty set. For example, if you have it set to Dread for Map and Action, but Green for Community, the boon will only unlock for Green.
When you have Boons unlocked you’ll get the opportunity to activate up to two of them for the community you’re about to create.
Builder Boon
Amenities
Base-wide power and water with no fuel cost. No need to go searching for that perfect outpost or facility mod.
Trader Boon
Favors
A friendly trader who visits you after you settle at your first base and sticks around as “The Boon Traders”. Lots of items to be gained with this one, including a large amount of influence (4000 to be exact).
Sheriff Boon
Charity
Receive a pile of high quality loot from an old friend once a day. With a starter pack immediately after starting a new community, and items that get better each in-game day.
Warlord Boon
Mobilization
A giant pile of guns, ammo and grenades when you settle your first home.